It seems you draw everything every frame onto the canvas? The result is quite GPU heavy, for your next game I would recommend looking into a graphic libary like pixijs, to make use of the webgl/webgpu .. then it would run smooth even on old mobile phones.
How close is Odoo to the Django Stack? In my mind, since both are python, I always thought it was some kind of Django fork,l. I bet I am wrong. So how came Odoo into being?
It's not a fork of Django, even thought the stack has similarities: Python, ORM on top of Postgresql, Modules. We use werkzeug (it's been a long time I checked Django, not sure they are on it too), but the rest of the stack is Odoo's own framework: ORM, Templating (QWeb), API, etc.
But it's not comparable to Django:
- Odoo is built for management application: think CRM, Accounting, Project Management, ... a strong backend
- Django is often used as a framework, Odoo for end-users apps (even though our framework is super advanced)
- Odoo has a CMS (website builder) too but with a focus on being end-user friendly, like Wix, or Squarespace but for businesses (eCommerce, Jobs, Events, ...)
- the javascript client of Odoo is huge whereas Django is minimal
- Odoo has it's own ORM optimized for speed and complexity of an ERP
- templating engine based on XML rather than inline python instructions
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